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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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Why Virtual Reality Has a Bright Future in the eLearning World

Origin Learning

Since we are living in the era of technological revolution, it doesn’t come as a surprise that Virtual Reality (VR for short) has become the most popular buzzword in the eLearning domain. What’s Virtual Reality? The term itself refers to a deeply engaging experience of a world which basically doesn’t exist. Let’s take a look.

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3D Virtual Worlds are NOT Dead, Dying or Disappearing

Kapp Notes

There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. Classes in 3D Worlds and About 3D Worlds. Last night I had the pleasure of traveling to Randy Hinrich’s Virtual World Certificate Class for 2012 in their Winter Thinkfest. Here are three indicators that I see.

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Virtual Reality Training: Real-World Case Studies

KnowledgeAnywhere

As an immersive technology, Virtual Reality (VR) has not only made its mark in entertainment, but has proven to be a beneficial platform for the training and preparation for jobs across several sectors. From transportation to medicine, companies are using VR as a tool for personnel to explore their job roles in a risk-free environment.

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Virtual Sales Coaching 2.0: How Time-Shifted Video and AI are Changing the Game

Speaker: Jonathan Carlson, Senior Director of Marketing, and Jake Miller, Senior Product Marketing Manager at Allego

Many sales leaders are struggling to adapt their coaching programs in a virtual-first environment—and falling short on coaching means falling short of revenue targets. During this webinar you will learn: What the latest research says about virtual coaching. 5 ways to use asynchronous video to improve your virtual coaching.

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Instructional Design for Virtual Worlds

Experiencing eLearning

How does the instructional design process change when you’re working with virtual worlds and 3-D environments? For all the impressive visual and technical feats possible in virtual worlds, a foundation of good design is still critical. The chapter is titled “Overcoming Being Addled by ADDIE.&#

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3 Real-World Use Cases Of Haptic Gloves For Virtual Reality Training

Roundtable Learning

Used in the gaming industry, the Power Glove adopted early virtual reality (VR) mechanics to dictate on-screen actions for a variety of games. . For example, if a learner were to pick up a drill, tactile actuators on the gloves replicate the sensation of the real-world objects. 3 Benefits Of Haptic Gloves For Virtual Reality Training.