2014

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The Four Stages of Learning

Association eLearning

'I recently had an interesting conversation about life and how life lessons occur in stages. We compared it to learning to ride a bike. It was so difficult to learn, yet now you find it so easy you’ve forgotten how you learned it in the first place. It got me thinking about what those stages actually are. It turns out I’m not the first one to theorize about this.

Learning 270
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10 Tips to Earn Money as an eLearning Professional

Trivantis

'As is the case with any worthwhile and rewarding career path, it takes time and dedication to be a successful eLearning professional. However, there are a number of ways that you can boost your earning potential and increase your profits even if you are new in the eLearning field. 1. Discover your niche and get to know it inside and out. . Whether it’s designing live training events for corporations or creating content as a subject matter expert , knowing your niche inside and out allows

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Apply This Storytelling Technique to Create More Engaging eLearning

SHIFT eLearning

'Most likely you have seen the movie Terminator starring Arnold Schwarzenegger. If you haven’t, chances are you know what it is about. Whether you love or hate 80’s science fiction, if you develop eLearning courses this movie has something for you. The secret is in how the story is built.

eLearning 110
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Six Ways Innovation is Stifled in the Learning Field

Kapp Notes

'To have break through innovation in the field of learning and development, we must first think about how innovation is stifled in the field. I think is is stifled in many ways: Old Models. We all have been through a traditional learning model at early, impressionable age. From Kindergarten to high school, to college. We’ve been “trained” how to be a good learner.

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From Predictive to Agile: How to Choose the Right Project Management Methodology

Our profession is undergoing a transformation, moving away from rigid, one-size-fits-all methodologies. Instead, project managers are embracing dynamic and adaptable frameworks that carefully consider project and product variables to determine the most suitable development approaches and project life cycles.

Our readers want you
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10 Unique Facts About Online Learners

LearnDash

'Online courses are becoming so popular today that they are almost expected in any formal education curriculum. Classrooms are often supplemented by an online portion, while some universities promote exclusively their distance learning programs. As online learning has become more mainstream, we have been able to gather information about the online learner.

Learner 279

More Trending

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Top 100 Tools for Learning 2014 is ready

Jane Hart

'I spent the weekend compiling this year’s Top 100 Tools List, updating the website and producing a slideset that I have uploaded to Slideshare and embedded below. I’ve also done a full analysis of this year’s list, and produced a Best of Breed categorised list, but here are some of the highlights from this year’s list The list was compiled […].

Tools 277
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Blended Learning – Is It The Right Move For You?

Upside Learning

'Most modern organisations invest in corporate training programs. But in the age of all pervasive technology, BYOD, next generation cloud computing, is it enough to leave training programs behind in the classroom? Do you need to revamp your learning program and implement strategies that can enhance reach, appeal and impact? In short, should your learning […].

Blended 277
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Heutagogy, Self-Directed Learning and Complex Work

ID Reflections

'Pedagogy had always established an unequal relation between the teacher and the taught. Andragogy stepped in to rectify this and foster awareness about how adults learned. However, the premise was that there was someone doing the "teaching" so to speak. While the principles of Andragogy clearly stated what it takes to motivate adults to learn, the role of a teacher / the expert remained undisputed.

Learning 277
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Research Study: Learner Engagement-Call For Participation

InSync Training

'Think about the last time you were a student in any type of instructional delivery. Were you engaged in the experience? Quantifying ''engagement'' is something that all training professionals struggle with. The results of this r esearch, being conducted by an InSync colleague as part of his doctoral studies, will be useful to our entire industry. This survey is composed of 24 questions meant to collect data about your memories and impressions from a recent in-person or virtual educational/virtu

Learner 277
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The Best Skills Analysis Tools for Upskilling

Faster than ever, the world is shifting and shaping how people work, exposing and creating deep skill divides across industries and around the world. As a result, business and HR leaders are scrambling to “upskill” employees. If you’re scrambling to upskill your employees but don’t know where to start, make skills analysis a routine part of your decision-making process.

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Gamification: It’s All About Engagement

dVinci Interactive

'Dr. Karl Kapp, a noted author and faculty member at Bloomsburg University’s Institute for Interactive Technologies (IIT) recently visited JPL to talk to our team about gamification. Gamification is using game-based approaches and elements in order to engage an audience. Before his session, he spoke to us about why the popularity of gamification is growing in the corporate world.

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Working with Cognitive Load

B Online Learning

'When I first started working as an eLearninginstructional designer I became interested in the learning process and how people learn. I figured that if I knew more about information processing and learning, I could hopefully design more effective courses. I came across a book called Efficiency in Learning: Evidence-Based Guidelines to Manage Cognitive Loadby Ruth […].

Cognitive 275
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Learning is Behaviour Change: why is it often so hard to help it happen?

Performance Learning Productivity

'A fascinating article recently published on the Fast Company blog should be required reading for all learning and talent professionals as well as for leaders and managers. Alan Deutschman, the author of ‘ Change or Die ’ makes a pretty stark statement about people’s reluctance to change: “What if a well-informed, trusted authority figure said you had to make difficult and enduring changes in the way you think and act?

Change 273
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Six Truths About Implementing a Learning Game that Gets Results

Knowledge Guru

'I love games—but that does not mean I think a game is the appropriate option for every learning situation. I do not think it will always equal the most effective or efficient means of helping people learn. In fact, I wrote a post recently clarifying how games differ from learning games because a lot of people are thinking about commercial video games when they contemplate incorporating games into their learning strategies.

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The Battle of the Authoring Tools: A 10-Point Comparison for Picking the Right One

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.

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My Adventure at Lynda.com

Kapp Notes

'Last week I had a chance to visit Lynda.com and work as an author creating a course for Lynda.com. It was a great adventure and I had a lot of fun. So here is the story of my five days at Lynda.com. Office plate outside of the “green room.” My home for a week. Before the Trip. The adventure started even before traveling to Carpinteria, CA for filming.

Camera 273
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9 Common ELearning Design Mistakes

LearnDash

'Nobody is perfect, and neither is elearning. With every implementation that I have been a part of, there have been some lessons learned. I don’t see this as a bad thing, but rather just another reason why the elearning industry is so great. We can create elearning courses for year yet still strive to improve. While there are a great deal of suggestions out there regarding elearning design, often the same mistakes come up again-and-again.

eLearning 277
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Makeover: How to write challenging scenario questions

Making Change

'We’ve all seen scenario questions that are too boring or easy. In fact, here’s one: A member of your team is often an hour late to work on Monday mornings. What should you do? A. Ask the team member why they’re late. B. Refer the team member to the Employee Assistance Program for counseling. C. Dock the team member’s pay for the missed hour of work.

Behavior 277
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5 Brain Facts That Influence How People Learn

Dashe & Thomson

'If you want to create powerful learning experiences, it’s very helpful to get an understanding of how the brain works. While technology changes at an incredible rate, the brain evolves slowly. The following “brain facts” will help provide a more thorough understanding of the mysterious muscle that is the brain. 1. The unconscious mind rules the conscious mind There is an experiment that shows what happens when the conscious and… The post 5 Brain Facts That Influence How People Learn appea

Brain 271
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Revitalizing Dry Content: A Lesson in Engagement

Speaker: Tim Buteyn, President of ThinkingKap Learning Solutions

We’ve all been there. You’ve been given a pile of dry content and asked to create a compelling eLearning course. You’re determined to create something more engaging than the same old course that learners quickly click through, but how do you take this “boring” content and create something relevant and engaging? Many instructional designers will say, “Boring in means boring out.

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From eLearning to bLearning – The Future of Blended Learning in Corporate Training

Upside Learning

'Consider this scenario: a sales manager is returning from a client meeting. She checks her mail while waiting to board her flight at the airport, and comes across an introductory video link to a training session that is going to be conducted later in the day. She has nothing else to do, so she takes […].

Blended 276
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11 Differences between a MOOC and an Online Course

ID Reflections

'I love this definition of MOOCs by Ignatia Inge deWaard in her e-book, MOOC Yourself: “A MOOC is a non-defined pedagogical format to organize learning /teaching/training on a specific topic in an informal, online, and collaborative way.” This captures the key essence of a MOOC highlighting the key differentiators between a MOOC and an online course.

Course 271
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Designing Blended Learning with Bloom's Digital Taxonomy

InSync Training

'Can any ol’ content be taught using any ol’ technology? This seems to be the perception as the use of various learning technologies becomes commonplace in training departments. But, is it really true? For example: Do you believe that a two-day project management program can be delivered as a four-hour virtual training class? Can a four-hour sales training session that is usually held face-to-face be delivered in a dozen 20-minute self-paced e-learning chunks?

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Coming Soon: The Accidental Instructional Designer (The Book!)

Learning Visions

'Hey, guess what? I accidentally wrote a book! I know, crazy, right? The Accidental Instructional Designer: Learning Design for the Digital Age : a thrilling tale of what happened when one young woman (that''s me) woke up one day to find that she was an e-learning instructional designer. It''s a book packed full of tips and ideas and inspiration for taking your eLearning design practice from an accidental path to one of purpose, passion, and intention.

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What Is the Actual Cost of an Open Role in Your Company?

In today's tight labor market, hiring and retaining top talent is more challenging than ever. Every day a job remains unfilled means lost productivity and revenue. But vacancies can affect much more than your revenue. There are multiple direct and indirect costs, and it's crucial to adapt your recruiting strategies to prioritize the most costly open roles.

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Integrating Motivation with Instructional Design

B Online Learning

'As an Instructional Designer, motivating learners is an important consideration because in reality learners are not always motivated to learn. They are busy, have other things to do, don’t see the course/session as being important or have had a bad learning experience in the past. I’ve come across Dr. John Keller’s motivational design model known as […].

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Excerpts from the Experts

Raptivity

'Over the last one year, team Raptivity delivered a plethora of exciting webinars featuring seasoned learning consultants who discussed the latest eLearning trends and technologies. I thought I would take a look back at all and choose some key takeaways […].

Expert 268
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5 Reasons to Use Gamification in E-Learning

Origin Learning

'From a very tender age, we are exposed to games: Chess, Monopoly, Scotland Yard… And that is for a reason, because games make learning not seem like ‘learning’. Our mind inputs far more concentration and participation in a game rather than something we are otherwise taught. As we grow up, such informal learning is replaced with a more structured, more formal way of instruction – the effectiveness of which has been questioned time and again.

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Gamification is about Design, Not Technology

Kapp Notes

'Gamification should be thought of as a design sensibility. It is a thought process and a methodology to think about engaging and motivating learners. Gamification is not bounded by technology or the need to be delivered online; it doesn’t have to be digital. Instead, gamification is a design sensibility. Think about it. Stories are not technology bound, feedback is not technology bound and neither is challenge, autonomy or even social interactions.

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Accelerating Change in the Insurance Industry: Why You Need to Invest in Talent Strategy

This whitepaper brings together research, expert opinion and industry trend data to help senior leaders understand current challenges and future-proof their businesses. Inside you’ll find insights on: The big challenges: From automation to onboarding, we explore the big challenges facing the sector. Onboarding: You only get one chance to make a first impression.

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9 Effective Instructional Design Tactics

LearnDash

'Effective online (or offline) instructional design is a critical component to improving learning retention. Without a well through-out instructional model, learning opportunities can be missed – sometimes completely. There are many theories on instructional design best practices. Below are nine strategies, as originally detailed by Robert Marzano. 1.

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3 ways to save gobs of time when designing training

Making Change

'Everyone wants it yesterday. So how can we deliver on time? Here are three possibly bizarre ideas. 1. Don’t design training. Does the client just want everyone to be “aware” of the hamster sharing policy? If so, your best bet might be to send everyone a link to the policy with the message, “Read this policy, and share hamsters according to its rules.” If you have the marketing department send the email, they can track how many people opened it and clicked the link

Training 274
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8 Gamification of Learning Mistakes You Need to Avoid

ATD Learning Technologies

'Here are eight mistakes that have been made in gamification implementations. Learn what to do—and what not to do—when you implement your own gamified learning solution. Click here to read full version.