2015

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Learning in the Modern Workplace is more than training or e-learning

Jane Hart

I think I have now pinned down the main reason why some people could not understand the points I was making in my post, The L&D world is splitting in two. It’s because Traditionalists see LEARNING as something to be designed, delivered and managed – in the form of some classroom training or e-learning – and LEARNERS as […].

Learning 560
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Situated Cognition In eLearning: What eLearning Professionals Should Know

TalentLMS

Context is key to creating successful eLearning experiences. Learners must be able to put their knowledge to use outside the virtual classroom, and simulating real world challenges is one of the best ways to achieve this. In this article, I’ll shed light on the situated cognition theory, from its core principles to tips that will help you use it in your next eLearning course.

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Articulate Storyline vs. Adobe Captivate

The Logical Blog by IconLogic

A recent LinkedIn post asked eLearning developers: which tool is best: Adobe Captivate or Articulate Storyline? As I read through the comments, I was struck by how many people insisted that Storyline was the better choice because it was easier to learn than Captivate because it was so much like Microsoft PowerPoint.   As someone who uses both Captivate and Storyline, I have to disagree with that recurring sentiment.

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Change Management Strategy: Use Social Media

Infopro Learning

'If constant change is the new normal, what then is the strategy that you can adopt to cope within a world of rapid change? The answer is Change Management. Change Management is a structured approach to change that not only updates systems but prepares and retrains employees with the goal of reaching a higher level of efficiency and success. Adapting to remain relevant and competitive in a dynamic global market is inevitable.

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From Predictive to Agile: How to Choose the Right Project Management Methodology

Our profession is undergoing a transformation, moving away from rigid, one-size-fits-all methodologies. Instead, project managers are embracing dynamic and adaptable frameworks that carefully consider project and product variables to determine the most suitable development approaches and project life cycles.

Our readers want you
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70:20:10 - Beyond the Blend

Performance Learning Productivity

The term ‘blended learning’ first appeared in the late-1990s when web-based learning solutions started to become more widely used and were integrated on one way or another with face-to-face methods. Of course the ‘blending’ concept has been around for much longer than the past few years. Apprenticeship training has ‘blended’ for centuries and the correspondence schools in Europe in the 1840s used ‘blending’.

Blended 254

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3 Big Don’ts When Converting Instructor-Led Training to eLearning

SHIFT eLearning

With benefits like automation, consistent messaging, wider reach, and the ability to provide 24/7 learning, eLearning is an option that more and more companies have started to embrace. But now what do you do with those PowerPoint slides that you created ages ago and had been delivering to your employees since then? If that training program is effective, don’t ditch it.

Convert 229
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Gameful Approaches to Motivation & Engagement: Recap of #WhartonGame Summit

Kapp Notes

The other day I had the opportunity to attend a gamification summit held at the Wharton School at the University of Pennsylvania. It was titled “Gameful Approaches to Motivation and Engagement” with the hashtag #WhartonGAME and it was attended by many of the most influential thought-leaders in both the academic and practitioner space in the arena of gamification.

Games 227
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10 Ted Talks That Will Help You to Make ELearning Meet Modern Learners’ Needs

JoomlaLMS

Does your leaning correspond with modern learner’s needs? Recent Bersin by Deloitte research on changes transforming learners’ needs inspired us to share with you informative TED lectures that will help you to make your eLearning project satisfy modern learners’ needs and be appealing to society and market changes.

Learner 219
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eLearning is dead! Multi-screen learning is the next big thing.

mLearning Revolution

iA Single Experience across multiple screens, as illustrated in the image above, is the world we live in today! A single experience across multiple screens is the holy grail of computing these days. As illustrated in the image above, this mantra is one of the key drivers behind some of the most powerful companies in the world, namely Apple, Google, and Microsoft.

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The Best Skills Analysis Tools for Upskilling

Faster than ever, the world is shifting and shaping how people work, exposing and creating deep skill divides across industries and around the world. As a result, business and HR leaders are scrambling to “upskill” employees. If you’re scrambling to upskill your employees but don’t know where to start, make skills analysis a routine part of your decision-making process.

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How to respond to learning-style believers

Making Change

“What do you mean, I shouldn’t accommodate people’s learning styles? You can’t tell me people don’t learn differently! I see it in the classroom all the time!” Maybe you’ve heard that from a classroom presenter (I have). Or maybe you’ve heard this from a client: “Be sure to include narration for the audio learners!

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The Uberfication of Workplace Learning

Jane Hart

I wanted to thank all of you who responded so positively to my post on The L&D world is splitting in two – either publicly or privately – to tell me about what you are doing to bring about fundamental change in your own L&D departments. It was particularly encouraging to read that a lot of […].

Learning 317
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Successful Online Employee Onboarding Strategies

TalentLMS

Do you remember your first job? The young age and the foreign surroundings. No comfort around you. No familiar faces. No information on what would happen next? Unpredictable and unknown. That’s right, most of us remember our first day at work with the “fear of the unknown”. Sometimes this fear can overtake all rational thought processes and really impede our well-intended performances.

Online 237
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Games vs Game-based Learning vs Gamification

Upside Learning

Scene: Sales meeting between executives of a leading learning service provider and an organisation planning to outsource its learning content development. Client: This year, for our Sales training program, we would like to have a game designed. Sales Manager: What exactly do you want in the game? Client: Just some simple achievement levels and awards […].

Games 219
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The Battle of the Authoring Tools: A 10-Point Comparison for Picking the Right One

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.

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How to find free images and other resources without copyright restrictions

Challenge to Learn

'Finding good illustrations and other resources is a challenge and the question always is: Am I allowed to use this resource? When you find a resource trough a search engine it may appear to be free of copyrights, but very often it isn’t. This post contains a short description on the rules of copyright and a list of websites with resources that you are allowed to use.

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Habits of Good Instructional Designers

LearnDash

Instructional design is a fascinating profession with a vast array of tools, guidelines, theories, and best-practices. If you are just getting started with instructional design, then all of this can seem pretty overwhelming. As is the case in most professions, it is quite easy to get caught up in the latest “shiny object” The latest tech toys when it comes to elearning are exciting, but they aren’t what makes or breaks an instructional designer.

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How to Reduce Your Course Development Costs By 90+ Per Cent

Absorb LMS

'Learners today are presented with a wealth of choices and opportunities for learning. They can turn to Blogs, wikis, social networks, video sites, etc. to find learning content. The problem, though, is that it can be difficult to find high quality, informative learning content among a massive sea of choices. How much stuff is out there? YouTube alone experiences 100 hours of video uploaded every minute. ( https://www.youtube.com/yt/press/statistics.html ). 200 billion tweets are published to Tw

LMS 219
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Training Culture vs. Learning Culture

The Performance Improvement Blog

'What’s the difference between a “training culture” and a “ learning culture ”? The answer is, “A great deal.” As the chart shows, in a training culture, responsibility for employee learning resides with instructors and training managers. In that kind of culture the assumption is that trainers (under the direction of a CLO) drive learning. Whereas in a learning culture, responsibility for learning resides with each employee and each team.

Culture 218
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Revitalizing Dry Content: A Lesson in Engagement

Speaker: Tim Buteyn, President of ThinkingKap Learning Solutions

We’ve all been there. You’ve been given a pile of dry content and asked to create a compelling eLearning course. You’re determined to create something more engaging than the same old course that learners quickly click through, but how do you take this “boring” content and create something relevant and engaging? Many instructional designers will say, “Boring in means boring out.

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2014 Reflections on Gamification for Learning

Kapp Notes

'The year 2014 was a fantastic year for gamification with lots of companies engaging in gamified solutions, more and more people understanding what gamification is all about and several well known technology companies taking the plunge into gamification. As well as some interesting vendor offerings in the field. The interest in gamification for learning is larger than it’s ever been and continues to grow (but not as fast as some predicted…more about that later).

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150 Amazing and Free Resources for ELearning

JoomlaLMS

'ELearning Courses development requires time and money, but there are dozens of free resources developed to minimize your efforts and create efficient and well-designed eLearning courses. Based on our experience in the eLearning, marketing and management fields we compiled a list of useful tools and online resources to use in eLearning courses design and development.

eLearning 219
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6 Reasons Why Responsive Design Makes sense as the Future of e-Learning and m-Learning Design

mLearning Revolution

'OMD research: viewers switch devices regularly while the TV is on (Image credit: Nathan Daniels). How many devices do you own? For me, the answer is a whole lot, perhaps too many. I have two iPads, two iPhones, a Samsung Galaxy Tab 10″, a Nexus 7, a Moto X, an old Motorola Xoom, three Kindles, a touch-enabled Windows 8 laptop, two Apple MacBook Pro laptops, an iMac and a Windows 8 PC.

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How to be a learning mythbuster

Making Change

'“Wait, we can’t design the training that way, because Zeus will rain down fire as punishment!” You might not hear that particular myth, but I’ll bet you’ve heard many others. Here are the most popular myths I’ve heard from learning designers and their clients. Oh, those numbers in the chart? They’re just an estimate based on my experience.

Learning 219
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What Is the Actual Cost of an Open Role in Your Company?

In today's tight labor market, hiring and retaining top talent is more challenging than ever. Every day a job remains unfilled means lost productivity and revenue. But vacancies can affect much more than your revenue. There are multiple direct and indirect costs, and it's crucial to adapt your recruiting strategies to prioritize the most costly open roles.

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Everyday Workplace Learning: A Quick Guide (Slideset)

Jane Hart

Last week, I was the Opening Keynote speaker at the Elearning Guild’s Online Forum: Collaborative, Social and Informal Learning: Where do Learning Professionals Fit In. I started by paying a tribute to Jay Cross, who many of you know died in early November. Jay was a close colleague and friend, but he is probably best remembered […].

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A framework for content curation

E-Learning Provocateur

In conversation at EduTECH earlier this month, Harold Jarche evoked George E. P. Box’s quote that “all models are wrong, but some are useful” Of course, the purpose of a model is to simplify a complex system so that something purposeful can be done within it. By definition, then, the model can only ever be an approximation of reality; by human error, furthermore, it won’t be as approximate as it could be.

Content 217
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Top 13 eLearning Trends for 2015

Upside Learning

'A research by Global Industry Analysts (GIA), states that the “eLearning market is one of the most rapidly growing sectors in the global education industry”, predicting the global market to reach $168.8 billion by 2018. eLearning, which was instituted on desktops, has gradually shifted its base to tablets and smart phones, now evolving into multi-device […].

eLearning 219
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What's Killing Your Gamification and How to Heal It

Kineo

"Slap a leaderboard on it. That'll turn our learning assessment into a game!" If you've had that thought, you need to stop; you could hurt someone with a loaded statement like that. .

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Accelerating Change in the Insurance Industry: Why You Need to Invest in Talent Strategy

This whitepaper brings together research, expert opinion and industry trend data to help senior leaders understand current challenges and future-proof their businesses. Inside you’ll find insights on: The big challenges: From automation to onboarding, we explore the big challenges facing the sector. Onboarding: You only get one chance to make a first impression.

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A Brief History of Instructional Design

Origin Learning

Instructional Design has come a long way. From ‘training’, which was merely considered a passive function in an organization, the emphasis has now shifted towards making learning and talent development an integral part of corporate culture. A 2015 research by ATD , titled ‘Instructional Design Now’, which is based on a survey of 1,120 instructional designers provides a current snapshot of ID in organizations and the challenges that they typically face.

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Sugata Mitra,"The Future of Learning" #ATD2015 Keynote

Learning Visions

These are my liveblogged notes from the second keynote at ATD 2015 , happening this week in Orlando, Florida. Forgive any typos or incoherencies. Sugata Mitra is Professor of Educational Technology at the School of Education, Communication and Language Sciences at Newcastle University, England and winner of the 2013 TED Prize. Known for the "hole in the wall" experiment.

Learning 217
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Why Infographics are Good for ELearning

LearnDash

'Graphics can often make or beak an online course. Rarely today do you see a course that doesn’t contain any relevant images – although I have unfortunately come across some. Luckily most elearning will make use of graphics, but sometimes they are not implemented properly. For example, you may come across pictures or graphics that don’t necessarily relate to the content directly, or don’t provide any real value and are distractions.

eLearning 217