May, 2011

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To Improve Learner Retention, Focus on the Dynamics of Forgetting

Dashe & Thomson

When we talk about learning, the concept of retention is almost always an integral part of the discussion. For example, we frequently talk about how and when to present information to optimize retention. In fact, retention is almost synonymous with learning. And, no discussion about retention can be complete without also discussing its opposite: forgetting.

Learner 190
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Adobe Captivate 5: If You Can't Beat 'Em, Clone 'Em

The Logical Blog by IconLogic

by Kevin Siegel Ever find yourself in a love-hate relationship with Captivate's default object styles? Admittedly, there is more to love about styles than hate. As far as I'm concerned, styles are a wonderful enhancement in Captivate 5. And if you haven't used styles yet, I urge you to dive in. Styles allow you to quickly update the look and feel of objects throughout your project with just a few clicks.

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Integrating Game Design Principles into Instructional Design for e-Learning

Experiencing eLearning

These are my live blogged notes from the webinar. Any typos, awkward phrasing, or errors are mine, not the presenter’s. My side commentary in italics. Integrating Game Design Principles into Instructional Design for e-Learning. Webinar presented by Ethan Edwards of Allen Interactions ( Allen Interactions blog ). Learning Objectives. -Identify the characteristics of games that create motivation and engagement.

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Mobile Learning Has A Promising Future In India

Upside Learning

It is a well-known fact that Mobile learning hasn’t yet picked up steam within India. The primary reason for this being the low rates of mobile internet penetration in our country. However that might change very soon if we are to believe research conducted by McKinsey & Company. I came across a report on the McKinsey Quarterly website titled – Can India lead the mobile-Internet revolution ?

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From Predictive to Agile: How to Choose the Right Project Management Methodology

Our profession is undergoing a transformation, moving away from rigid, one-size-fits-all methodologies. Instead, project managers are embracing dynamic and adaptable frameworks that carefully consider project and product variables to determine the most suitable development approaches and project life cycles.

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Bandura’s Social Learning Theory

Kapp Notes

Here are some thoughts and ideas related to Albert Bandura’s social learning theory. Bandura’s social learning theory indicates the effectiveness of human social models in influencing another to change behaviors, beliefs or attitudes, as well as social and cognitive functioning. Through processes such as observation, vicarious experience (experience gained by observing another) and social interaction, one can acquire the behaviors or expertise mediated through a human social model.

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Why Companies Should Spend More on Social Learning | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Why Companies Should Spend More on Social Learning by Paul on May 5, 2011 in Informal Learning , blended learning , social learning Companies are spending next to nothing on social learning, and their frugality is going to come back to haunt them.

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Introducing Share&Learn

Jane Hart

Tweet I recently launched Share&Learn – a new collaboration platform where members can share links, resources, ideas, experiences, tips, etc about the use of learning and performance trends, technologies and tools, in order to learn from one another – both informally and formally. Anyone can become a member! What makes Share&Learn different?

Learning 227
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Make Learning Supportive and Available Everywhere

Integrated Learnings

Thoughts on Elliot Masie's Lectora User Conference Keynote. By Jay Lambert. This year's 2011 Lectora user conference provided my first opportunity to hear learning futurist Elliot Masie ( of The Masie Center ) speak live; he didn't disappoint. We were treated to both his keynote and a follow-up conversation on his view of the learning industry's present and future.

Masie 212
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Open Source is Not Cheap, Leave Alone Free

Upside Learning

We’ve known this all along that Open Source is never cheap, leave alone free. We keep meeting prospects who are considering Moodle as their first LMS. The reason they say – it’s free or at best, comes at a low cost. The problem we find with it is that it’s often not a well researched decision and many of these clients may have to review their decision at a later stage.

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The Best Skills Analysis Tools for Upskilling

Faster than ever, the world is shifting and shaping how people work, exposing and creating deep skill divides across industries and around the world. As a result, business and HR leaders are scrambling to “upskill” employees. If you’re scrambling to upskill your employees but don’t know where to start, make skills analysis a routine part of your decision-making process.

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Gamification vs. Serious Games–What’s the Difference?”

Kapp Notes

Interesting comment the other day, Dianne asked: Just curious if you make a distinction between gamification and serious games. (I think getting overly wedded to terminology is a distraction from looking at the quality, or lack thereof, of particular games, but do see that the emphasis seems a bit different when people talk about the two “fields.”.).

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Next Generation Content Authoring - From LearnX, Sydney

Vikas Joshi on Interactive Learning

LearnX 2010 in Sydney, Australia was a special occasion for Raptivity because of the Best e-learning tool award. Here, I also had the opportunity to deliver a session on the next generation content authoring. The goal was to outline the various aspects trainers and educators need to consider while designing their training material for next generation learners.

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Analyzing the ROI of Social Media in Training | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Analyzing the ROI of Social Media in Training by Jim on May 3, 2011 in social learning A continuing theme among my blog posts has been the difficulty of demonstrating the ROI of social learning initiatives. We know that they work, our clients find that they work, but there’s not always a lot of hard evidence out there going in to a project.

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Engagification

Clark Quinn

The latest ‘flavor of the month’ is so-called gamification. Without claiming to be an expert in this area (tho’ with a bit of experience in game design), I have to say that I’ve some thoughts both positive and negative on this. So what is ‘gamification’? As far as I can tell, it’s the (and I’m greatly resisting the temptation to put the word ‘gratuitous’ in here :) addition of game mechanics to user experiences to increase their partici

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The Battle of the Authoring Tools: A 10-Point Comparison for Picking the Right One

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.

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The power of storytelling

Challenge to Learn

When my kids where younger we organized birthday parties that often had themes like pirates, knights and princess and princesses. A scavenger hunt was a fixed item in all these parties. And before the start of the hunt I always told a story based on the party theme. All the kids would have a role in the story and each of them would have some special power, they could use during the hunt.

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A Challenge For Designers Of Game Based Learning

Upside Learning

I came across a challenge posted on the Innocentive website titled – Games for Health: Inspiring Adolescents to take Control of their Health. This challenge was posted by the Cincinnati Children’s Hospital and the Collaborative Chronic Care Network (C3N). The purpose of the challenge is to seek ideas for the design of a video game that would inspire and empower kids with chronic diseases to become more engaged in managing their own illnesses.

Games 235
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Gamification of Military Problem Solving

Kapp Notes

Image from the video game Call of Duty showing what the Navy's new Multiplayer game might look like. The military has always been a huge advocate of games for learning. They deal with life and death and are serious about training and have found that games make an impact on learners. So they use all kinds of game-based techniques for learning. If those techniques did not work, I can tell you, the military wouldn’t use them…too much is at stake.

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30 ways to use SoMe to work and learn smarter

Jane Hart

Tweet. Join the free online, social, programme. Runs week daily 30 May - 15 July. Takes place on the new Share&Learn platform - Create an account and then join the group. Facilitated by Jane Hart and Craig Taylor. See contents list here. Currently 132 participants signed up.

Learning 188
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Revitalizing Dry Content: A Lesson in Engagement

Speaker: Tim Buteyn, President of ThinkingKap Learning Solutions

We’ve all been there. You’ve been given a pile of dry content and asked to create a compelling eLearning course. You’re determined to create something more engaging than the same old course that learners quickly click through, but how do you take this “boring” content and create something relevant and engaging? Many instructional designers will say, “Boring in means boring out.

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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS How Social Networks Can Harness the Power of Weak Ties by Jon on May 11, 2011 in Informal Learning , Social Media , social learning While everyone seems to be expounding with great awe about the speed of change on the internet – especially the uptake of social media technologies like Facebook – it is interesting to note that there are really two factors being discussed: 1) The social

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10 mobile questions

Clark Quinn

As part of an initiative for ASTD’s upcoming International Conference and Exposition , I was filmed as I responded to 10 questions around mobile (if you’re there, hope to hear how it goes) from Tony Bingham (he came in via conference call). Here is what I wrote up as thoughts before the filming (and then answered spontaneously, but mindful of what I’d written). 1.

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Make e-Learning work (bringing e-Learning to the workplace)

Challenge to Learn

Recently I have written a series of post on how to bring E-learning to the workplace. This week I was the keynote speaker at a seminar for companies that are considering to start with e-Learning or do more with e-Learning. I used this opportunity to bring these separate steps together in one comprehensive story. I include the part of my presentation in this post that explains the what and how: View this document on Scribd.

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9 Top Learning, Technology & Media Links: Weekly Digest – 21

Upside Learning

Learning as we knew it has undergone (and continues to undergo) a sea change. Today, we have new forms of learning like – blended, informal, social, mobile etc. And these new forms gain more momentum as we shift into a world were time and attention spans are both shrinking. Learn about some of these new approaches here. For those of you who have been bitten by the iPad bug, we have included some cool apps.

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What Is the Actual Cost of an Open Role in Your Company?

In today's tight labor market, hiring and retaining top talent is more challenging than ever. Every day a job remains unfilled means lost productivity and revenue. But vacancies can affect much more than your revenue. There are multiple direct and indirect costs, and it's crucial to adapt your recruiting strategies to prioritize the most costly open roles.

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Avatars and Social Learning Theory

Kapp Notes

Recently, I posted about Bandura’s Social learning theory , this posting continues the discussion and relates it specifically to instruction involving avatars. Social Learning Theory. Robert Bandura in the late 1970’s articulated the concept of social learning theory as a method in which individuals learn from one another in the context of a social situation through observation.

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Various ways to use social media as a facilitator or trainer

Joitske Hulsebosch eLearning

This is a blogpost written for a half-day workshop for facilitators with Sibrenne Wagenaar. We thought of starting with a blogpost because it helps us think about the topic of the workshop, it is a light way of starting online, and it gives the chance for others to look over our shoulders (and give tips?). More and more often we meet trainers and facilitators who are working mainly face-to-face and would like to use the opportunity of social media to facilitate more online because it may enhance

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Give User Adoption the Respect it Deserves | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Give User Adoption the Respect it Deserves by Paul on May 17, 2011 in user adoption User adoption is the single biggest challenge when implementing new technology – it is now and it has been for 15 years. According to a study done by the Sand Hill Group and Neochange, the most critical factor for software success and ROI is effective user adoption (70% listed it as #1).

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Alternate Pedagogies and Experiences

Clark Quinn

In writing about mobile for higher education, other than meeting learner administrative and information needs, I obviously focused more on the formal learning roles mobile devices could facilitate. And one of the things that has been of interest to me is looking differently at pedagogies. Traditional. In the traditional view, we activate the learner’s interest, we present them with the concept, we provide examples, we have them practice (with feedback), and we conclude the learning experi

Pedagogy 189
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Accelerating Change in the Insurance Industry: Why You Need to Invest in Talent Strategy

This whitepaper brings together research, expert opinion and industry trend data to help senior leaders understand current challenges and future-proof their businesses. Inside you’ll find insights on: The big challenges: From automation to onboarding, we explore the big challenges facing the sector. Onboarding: You only get one chance to make a first impression.

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Serious about eLearning

Moodle Journal

If you have been reading this blog and any others of a similar nature, then I guess it will go without saying that in answer to the post title, you most certainly are serious about eLearning. Which is why I am posting a link to an article I came across from The Chronicle of Higher Education entitled Why Are So Many Students Still Failing Online? The article pulls no punches, and this becomes very clear from an early statistic quote 'With countless studies showing success rates in online courses

eLearning 187
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LMS – All You Ever Wanted To Know

Upside Learning

Almost a year back, the LMS was under fire from many corners and questions were being raised about its very future. Experts around the world were contemplating if the LMS will survive. Not just did it survive, but today, it has successfully evolved to adapt itself to the changes in the learning ecosystem. This is evident as we look at changing role of LMS in Training Companies.

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What the Gamificaiton of Learning and Instruction is Not

Kapp Notes

There are many misconceptions about the gamification of learning and instruction, here are some things that gamification is not. Trivialization of Learning —Gamification is not a cheapening or dilution of “real learning.” Serious learning scenarios are undertaken within game spaces all the time from military games, to sales incentives, to practicing medical procedures or preparing for standardized tests gamified learning can, and is, difficult, challenging and stressful.