October, 2014

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Using a Conversational Tone in your eLearning Courses

B Online Learning

'In my last blog post, I explored the Modality Principle from the book Elearning and the Science of Instruction by Ruth Colvin Clark and Richard Mayer. In this post, I’ve decided to examine another principle in the book – the Personalisation Principle in Chapter 8. The chapter examines 3 types of personalisation principles but I’m […].

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5 keys for Section 508 Compliance and Web Accessibility

Web Courseworks

'For some instructional designers the accessibility standards of Section 508 of the Rehabilitation Act can become a source of confusion, frustration, and anxiety during eLearning course design. If web accessibility issues for disabled users aren’t accounted for and addressed at the outset of the design process, the back end of a project can morph into an imposing labyrinth of alt-text, tabbing, transcript, and template color contrast nightmares.

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Multi-device Testing: Challenges, Considerations and Solutions – Webinar

Upside Learning

'The ever expanding range of devices used by people today has redefined the way eLearning is developed. eLearning now needs to be accessible on almost every device to give learners the flexibility to learn. At any time. From any place. What this entails is a thorough testing of the learning resource on all target devices. […].

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6 Steps For Flipping Your Classroom

LearnDash

'Flipped classrooms are becoming more popular given the use of various edtech tools today. To put it simply, a flipped classroom relies upon students to watch or read course content outside of class hours, and during class they are immersed in activities that applies the content. While the flipped classroom concept sounds intriguing, you may be confused on how to get started.

Classroom 267
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From Predictive to Agile: How to Choose the Right Project Management Methodology

Our profession is undergoing a transformation, moving away from rigid, one-size-fits-all methodologies. Instead, project managers are embracing dynamic and adaptable frameworks that carefully consider project and product variables to determine the most suitable development approaches and project life cycles.

Our readers want you
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Barnes & Noble Presentation Resources: Learning Games

Kapp Notes

'Tonight I am speaking at a Barnes and Noble in New Brunswick, NJ. I am excited about the presentation and to talk to a number of teachers and parents about some of the positive impact that video games can have on learning. As part of that process, here are some links to educational games. Game to Teach STEM. Below is a link to Survival Master Winter.

Games 252

More Trending

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LearnX 2014 Delivers

B Online Learning

'LearnX – The Main Event held on 14th October in Melbourne stepped up it’s impact this year, with a change to the format not only reducing the time from 2 days to 1 action packed day, but also with the inclusion of top quality keynote speakers in Layne Beachley and Pat Farmer. Here is a […].

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#DevLearn Keynote with Neil deGrasse Tyson @neiltyson

Learning Visions

'These are my live blogged notes from the opening keynote at DevLearn 14, happening this week in Las Vegas. Forgive any incoherencies or typos. Neil deGrasse Tyson @neiltyson -- Science Literacy and the Future of Work Children are born scientists. We beat it out of them. Running around your house and breaking stuff – that’s scientific inquiry at work.

DevLearn 238
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5 Key Considerations for Multi-Device Testing

Upside Learning

'Ensuring that your multi-device eLearning runs consistently and smoothly across the identified range of devices, screen sizes, browsers, and platforms is crucial to deliver an engaging and consistent learning experience for your users. But the sheer number of device-OS-browser combinations and the set of test parameters which need to be checked for EACH combination make […].

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10 Benefits of Using ELearning

LearnDash

'Elearning’s staggering growth has started to replace many traditional teaching methods over the years. It is being used in both standard education environments as well as in the corporate sector. Below are 10 reasons why the elearning continues to grow in influence. 1. Elearning can reduce the costs of education. Traditional education costfor transportation to a learning facility can be extensive.

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The Best Skills Analysis Tools for Upskilling

Faster than ever, the world is shifting and shaping how people work, exposing and creating deep skill divides across industries and around the world. As a result, business and HR leaders are scrambling to “upskill” employees. If you’re scrambling to upskill your employees but don’t know where to start, make skills analysis a routine part of your decision-making process.

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The Modern Workplace Learning Landscape: more than telling people what to learn

Jane Hart

'I was recently asked to summarise my thoughts on the evolving modern workplace learning landscape and L&D’s role in it. So here it is Although people learn in many different ways, L&D has for a long time concentrated its attention on creating, delivering and managing courses. Despite the fact it has moved from a classroom to […].

Learning 235
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How to Encourage Social Learning within Your Organization

Origin Learning

'The impact of social media on our lives has been terrific. Be it socio-political conflicts in countries, online campaigns to create awareness about a disease outbreak, raising funds for calamity struck people or learning to do every day stuff- the social media is now playing a crucial role in our lives. If you try to look at the essence of it, you’ll realize that social media is in fact one of the best forms of social learning.

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LearnFlex LMS: Implementing User Groups and Communities

B Online Learning

'We’ve talked a little bit about planning the implementation of new functionality, how to organise your ideas and map out the user experience when comes to new designs; you’ll notice that most of the ideas carry over when introducing new user groups and new functionality so with the ground work laid already we can start […].

LearnFlex 168
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10 Things eLearning Developers Can Learn from Software Developers: Jason Rimmer #devlearn

Learning Visions

'My live blogged notes from Jason Rimmer''s session at DevLearn. Forgive any typos and incoherencies. "eLearning is a Technology Solution." ~ Trina Rimmer Tech: code, defects, platform, tools Solutions: stakeholders, subject matter experts, schedules Focus on what you need to do, not how you''re going to get there. Evolve your process alongside capabilities.

DevLearn 221
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The Battle of the Authoring Tools: A 10-Point Comparison for Picking the Right One

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.

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The 3 LMS Features that Increase Employee Engagement

Lambda Solutions

'We’ve written before about the pervasive issue that is stagnating economic growth in the US—employee disengagement. According to research from Gallup, only 30% of American workers are engaged. What do we mean by engaged? As Gallup defines, engaged employees “work with passion and feel a profound connection to their company [and therefore] drive innovation and […] The post The 3 LMS Features that Increase Employee Engagement appeared first on Lambda Solutions.

LMS 220
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The 6 Laws to ELearning Development

LearnDash

'Whether you have created many elearning courses or are just getting started within the industry, there are certain factors to consider across all projects. When it comes to actual development of your course, you will find a slew of guidelines, tips, tricks, and theoretical best practices. No matter your approach, there is an inherent benefit to following a proven instructional design process.

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Are you a member of the Learning Police? !!

Jane Hart

'In my view L&D’s role is to enable and support all kinds of learning in the workplace – not to try and control it all. I often hear things that sound a bit like this !!!!

Learning 231
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Social Learning is Voluntary; Collaboration Platforms are Enablers

ID Reflections

'I love this description from Jane Harts post: FAUXIAL LEARNING is about forcing people to use social media in courses – or even in the workplace – and then confusing compliance with engagement (and even worse) learning. This totally hits the nail on the head. As an Instructional Designer and L&D Consultant, I am often asked questions like: 1.What social collaboration platform should we use?

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Revitalizing Dry Content: A Lesson in Engagement

Speaker: Tim Buteyn, President of ThinkingKap Learning Solutions

We’ve all been there. You’ve been given a pile of dry content and asked to create a compelling eLearning course. You’re determined to create something more engaging than the same old course that learners quickly click through, but how do you take this “boring” content and create something relevant and engaging? Many instructional designers will say, “Boring in means boring out.

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eLearning Blunders

B Online Learning

'Blunder: a stupid or careless mistake. Alternative words: mistake, error, gaffe, fault, slip, oversight, inaccuracy, botch. This post was inspired by David Anderson’s eLearning challenge #32: Death, Taxes and E-Learning Mistakes. The purpose of the challenge was to highlight blunders found in eLearning courses and Articulate Community members provided many great examples of what […].

eLearning 220
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Game Element: Core Mechanic

Kapp Notes

'In their seminal work, Rules of Play: Game Design Fundamentals , Salen and Zimmerman discuss a wide range of topics. One topic of particular interest is the discussion of the core mechanic. Here is how they define the term. Every game has a core mechanic. A core mechanic is the essential play activity players perform again and again in a game. Sometimes, the core mechanic of a game is a single action In a footrace, for example, the core mechanic is running.

Games 217
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Using PDF Job Aids for Just-in-Time Training

Association eLearning

'When someone is on the job and needs an answer fast they don’t have time to go through a whole eLearning course. They need an answer they can get to just-in-time. This is where job aids come in, especially PDFs since they can be printed out or accessed on a device without giving the viewer the ability to edit the file. They don’t replace in-depth learning, but the support they provide helps boost knowledge retention and self-sufficiency.

PDF 215
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4 Ways to Fight Cheating in ELearning

LearnDash

'ELearning has opened up many opportunities for today’s youth and working professionals alike. However, just like any formal learning program, there are unfortunately cases where some learners will try to cheat the system rather than learn the content. In some cases, this can be seen as relatively innocent (depending on the course content and purpose of the course in general).

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What Is the Actual Cost of an Open Role in Your Company?

In today's tight labor market, hiring and retaining top talent is more challenging than ever. Every day a job remains unfilled means lost productivity and revenue. But vacancies can affect much more than your revenue. There are multiple direct and indirect costs, and it's crucial to adapt your recruiting strategies to prioritize the most costly open roles.

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Social or Fauxial Learning?

Jane Hart

'There’s a big difference! SOCIAL LEARNING is how we learn naturally and on a continuous basis – with our friends and colleagues. Social learning doesn’t require the use of social media, although it can be a powerful enabling tool, for instance to help us connect with our trusted network of colleagues (aka PLN) around the world […].

Social 215
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7 Challenges to Social Learning

Origin Learning

'Social Learning is a self-propagating concept, that is- once a social learning culture is achieved in an organization. Here we try to enlist the top challenges which hinder social learning from becoming a reality in organizations: 1. Garnering support from seniors. The most important one. Some managers simply like instructing and getting things done the way they feel is right.

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Three ways learning games (aka serious games) differ from just “games”

Knowledge Guru

'Last weekend, I was with friends and I introduced them to the game Forbidden Island. I figured they would enjoy it as much as me. Wrong. Wrong. Wrong. The game is a cooperative one rather than a competitive one. Players have to work together to locate hidden treasure and fly off the island before it sinks. The focus is on problem solving, strategy, and cooperation as you work together to figure out the best moves for each player to make.

Games 213
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Navigating the LMS and TMS Market in 2015

Lambda Solutions

'Recent survey results from eLearning! and Government eLearning! Magazines indicate that respondents whom were primarily from the corporate, government, education or non-profit sectors plan to add, change or replace their LMS in the next two years. What percentage of these respondents?—according to researchers, 35% are looking to change their talent and/or learning management system and […] The post Navigating the LMS and TMS Market in 2015 appeared first on Lambda Solutions.

LMS 212
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Accelerating Change in the Insurance Industry: Why You Need to Invest in Talent Strategy

This whitepaper brings together research, expert opinion and industry trend data to help senior leaders understand current challenges and future-proof their businesses. Inside you’ll find insights on: The big challenges: From automation to onboarding, we explore the big challenges facing the sector. Onboarding: You only get one chance to make a first impression.

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The grassroots of learning

E-Learning Provocateur

'Here’s a common scenario: I “quickly” look up something on Wikipedia, and hours later I have 47 tabs open as I delve into tangential aspects of the topic. That’s the beauty of hypertext. A link takes you somewhere else, which contains other links that take you somewhere else yet again. The Internet is thus the perfect vehicle for explaining the concept of rhizomatic learning.

Learning 208
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5 Psychological Factors in ELearning

LearnDash

'Creating effective elearning is more than putting together fancy graphics and animations – there is also a psychological element involved with the development process. Instructional designers, the profession dedicated to creating effective live and online training, has known this for quite some time. Over the years there have been countless development models and general design tips to help maximize the effectiveness of training content.

eLearning 244
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Game Element: Rewards

Kapp Notes

'Rewards are an important part of game play. People do not play games just for the rewards but rewards can help with motivation, provide feedback to learners about progress and rewards are a way of being judged favorably by the game. Reward shelf from The Knowledge Guru. Here is a list of common types of rewards primarily compiled by Jesse Schell, a game developer and professor at Carnegie Mellon University.

Games 205